<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>SILENT IMPACT Devlog - itch.io</title><link>https://johnrfite1.itch.io/silentimpact</link><description>NO WARNING. ONLY IMPACT.</description><item><guid>https://johnrfite1.itch.io/silentimpact/devlog/1593599/silent-impact-is-live-free-browser-demo-full-windows-release</guid><title>SILENT IMPACT Is Live — Free Browser Demo + Full Windows Release</title><link>https://johnrfite1.itch.io/silentimpact/devlog/1593599/silent-impact-is-live-free-browser-demo-full-windows-release</link><pubDate>Sun, 19 Jul 2026 18:08:52 GMT</pubDate><category>devlog</category><description><![CDATA[<p>NO WARNING. ONLY IMPACT. Some of you first met this project as DEEP SIX . The ocean has a new name—and today it opens. SILENT IMPACT is live on itch.io. You can play a focused Cruiser-versus-Cruiser...</p>]]></description></item><item><guid>https://johnrfite1.itch.io/silentimpact/devlog/1570040/from-first-contact-to-open-war</guid><title>From First Contact To Open War</title><link>https://johnrfite1.itch.io/silentimpact/devlog/1570040/from-first-contact-to-open-war</link><pubDate>Tue, 30 Jun 2026 19:12:03 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4MjA4NDYzLnBuZw==/400x224%23c/4eLzCc.png"/><p>The last time we surfaced, SILENT IMPACT was about the tension before the shot. Dark water. Broken contact. A shape moving somewhere beyond the islands. The question was simple: can you find the enemy...</p>]]></description></item><item><guid>https://johnrfite1.itch.io/silentimpact/devlog/1540298/first-contact-the-ocean-is-listening</guid><title>First Contact: The Ocean Is Listening</title><link>https://johnrfite1.itch.io/silentimpact/devlog/1540298/first-contact-the-ocean-is-listening</link><pubDate>Sun, 31 May 2026 23:59:28 GMT</pubDate><category>devlog</category><description><![CDATA[<p>The first rule of SILENT IMPACT is simple: The more clearly you can see the enemy, the more clearly the enemy can see you. We have reached the point where the central tension of the game is playable...</p>]]></description></item></channel></rss>